Splinterlands - different card and their abilities
Splinterlands is a blockchain-based fantasy card game that has captured the attention of players around the world. The game offers an exciting gameplay experience where players can collect and battle with a vast array of unique cards, each with its own abilities. In this blog post, we'll explore the different types of cards and their abilities, followed by an in-depth look at the various sets of cards available in Splinterlands.
Different Cards and Their Abilities¶
In Splinterlands, there are two types of cards available: summoner and monster. Each card type has its own unique abilities that can be used in battles against other players.
Summoners¶
Summoner cards are the backbone of a player's deck, as they provide the energy and direction needed to command their monsters. Each summoner card has its own unique set of abilities that can provide buffs or debuffs to the player's monsters, as well as to their opponent's monsters.
In Splinterlands, summoners are special cards that are used to summon and control monsters in battles. Each summoner has a unique set of abilities and stats that determine its effectiveness in battle.
To use a summoner in battle, the player must first select a team of monsters to deploy. The summoner will then be placed at the back of the player's team and will provide support to the monsters in battle.
Summoners have two main functions: they can provide mana to the player, and they can summon monsters. Mana is used to play cards in the game, and each summoner provides a certain amount of mana to the player at the start of each turn. The amount of mana provided by a summoner can vary, depending on its level and other factors.
To summon a monster, the player must have enough mana to play the card and must also have the necessary summoner on their team. Each summoner is associated with a particular type of monster, and the player can only summon monsters that are of the same type as their summoner.
In addition to providing mana and summoning monsters, summoners can also have other abilities that affect gameplay. Some summoners have the ability to heal or buff monsters, while others can debuff or damage opponents. Each summoner has a unique set of abilities and strategies that players can use to gain an advantage in battle.
Monster cards¶
Monster cards are the cards that are summoned by the player's summoner. Each monster card has its own abilities and stats that determine how well it performs in battle. Some monster cards have abilities that allow them to attack multiple targets or heal themselves, while others have abilities that can stun or silence their opponents.
Card Sets in Splinterlands¶
Splinterlands has several sets of cards available, each with its own unique core edition, as well as associated reward, promo, and expansion cards.
This is data for both regular and gold foil with summoners.
Alpha Set¶
The Alpha set is the original set of cards in Splinterlands, consisting of 125 different cards. These cards were the first to be released and are no longer available for purchase, making them highly sought after.
Subsets: Core, Promo
Beta Set¶
The Beta set consists of 292 different cards and was released shortly after the Alpha set. These cards are still available for purchase and can be obtained through regular gameplay or through the Splinterlands marketplace.
Subsets: Core, Promo, Reward, Essence Orb
Untamed Set¶
The Untamed set is the largest set of cards in Splinterlands, consisting of 296 different cards. These cards were released in 2019 and introduced a variety of new abilities and mechanics to the game.
Subsets: Core, Promo, Reward, Dice
Gladius Set¶
The Gladius set consists of 64 different cards and was released in 2021. This set introduced a new mechanic called the "Gladiator" tag, which provides additional bonuses to monsters with this tag.
Chaos Legion Set¶
The Chaos Legion set is the newest set of cards in Splinterlands, consisting of 448 different cards. This set was released in 2022 and introduced a variety of new abilities and mechanics to the game, including the "Chaos" tag, which provides additional bonuses to monsters with this tag.
Subsets: Core, Promo, Reward, Riftwatchers
Total number of cards: 1226
Splinterlands offers players a vast array of unique cards, each with its own set of abilities and mechanics. The different sets of cards available in the game provide players with the opportunity to collect and build their decks, using the cards that best suit their playstyle. With the variety of cards and sets available, there's something for every player in Splinterlands.
Foils¶
In Splinterlands, there are two types of cards that players can collect: regular and gold foil.
Regular foil¶
Regular cards are the standard version of each card and can be obtained through regular gameplay or by purchasing them from the in-game marketplace. Regular cards have a standard design and are available at a lower cost than their gold foil counterparts. Players can use regular cards to build their decks and compete in battles.
Gold foil¶
Gold foil cards are a rare and special version of each card, featuring a unique gold foil design. Gold foil cards have the same abilities and stats as regular cards but are much rarer and more valuable. Gold foil cards can be obtained through special promotions or by purchasing them from the in-game marketplace. They are considered a status symbol and are highly sought after by collectors and players alike.
In addition to their rarity and unique design, gold foil cards have several other benefits compared to regular cards. Gold foil cards earn higher rewards when used in battles and can be rented out to other players for additional income. They are also more valuable on the secondary market, with some gold foil cards selling for hundreds or even thousands of dollars.
Rarity¶
In Splinterlands, each card is assigned a rarity level that indicates its strength and rarity. There are four main rarity levels: common, rare, epic, and legendary.
Common¶
Common cards are the most basic type of card and are usually the easiest to obtain. They have lower stats and abilities compared to other rarities and are designed to be the foundation of a player's deck. Common cards are generally affordable and easy to acquire, making them ideal for beginners or players on a budget.
Rare¶
Rare cards are a step above common cards and offer more unique abilities and stats. They are more difficult to obtain than common cards but are still relatively affordable. Rare cards are designed to be used in conjunction with common cards to create more powerful teams.
Epic¶
Epic cards are even rarer than rare cards and offer some of the most unique and powerful abilities in the game. They are much harder to obtain than common or rare cards and are generally more expensive. Epic cards are designed to be used as key components in a player's deck and can often be the difference between winning and losing a battle.
Legendary¶
Legendary cards are the rarest and most powerful cards in Splinterlands. They offer the highest stats and the most unique abilities in the game. Legendary cards are extremely difficult to obtain and are considered a status symbol among players. They are often the most expensive cards in the game and are highly sought after by collectors and players alike.
The rarity system in Splinterlands provides a hierarchy of cards that allows players to build powerful and unique teams. Common cards offer a foundation for building a deck, while rare, epic, and legendary cards offer increasingly powerful abilities and stats. By collecting and strategically using cards of different rarities, players can create powerful teams that are ready to compete in battles.
Element¶
In Splinterlands, each card is assigned an element that determines its strengths and weaknesses in battle.
Fire¶
Fire cards are known for their high attack power and ability to deal damage over time. They are weak against water cards but strong against earth cards.
Water¶
Water cards are known for their high defense and healing abilities. They are weak against fire cards but strong against death cards.
Earth¶
Earth cards are known for their high health and ability to protect other cards. They are weak against air cards but strong against water cards.
Life¶
Life cards are known for their healing abilities and ability to buff other cards. They are weak against death cards but strong against earth cards.
Death¶
Death cards are known for their ability to inflict negative status effects on other cards and drain the health of opposing teams. They are weak against life cards but strong against water cards.
Dragon¶
Dragon cards are a special type of card that is not associated with any of the six elements. They are characterized by their high stats and unique abilities, which often make them some of the most powerful cards in the game. Dragon cards are generally more difficult to obtain than other cards, and they are often highly sought after by players.
Neutral¶
Neutral cards, on the other hand, are cards that can be used by any element. They do not have any particular strengths or weaknesses against any of the other elements, and they can be used to complement any team. Neutral cards are often very versatile and can be used to fill gaps in a player's strategy.
Both dragon and neutral cards can be used in conjunction with other cards to create powerful and unique teams. Dragon cards often serve as key components of a player's strategy, while neutral cards can be used to round out a team or provide additional support.
The inclusion of dragon and neutral cards adds more depth and complexity to the game, allowing players to create teams that are truly unique and powerful.
In Splinterlands, the number of cards in each elemental deck varies. Here are the current numbers of cards in each elemental deck as of my knowledge cut-off date.
- Fire: 194
- Water: 194
- Earth: 190
- Life: 192
- Death: 200
- Dragon: 118
- Neutral: 138
Note that these numbers may change over time as new cards are added to the game or existing cards are removed.